BetMGM

BetMGM

Role

UAT Designer

Date

April 2023 - Nov 2024

Client

BetMGM

Perception of Speed Improvement  

Performance UX for iGaming Flows

Problem

Users felt the product was slow- even when backend performance wasn’t the bottleneck. This increased frustration and drop-off risk in high-intent moments

What I Did

  • Identified experience choke points across key surfaces and transitions

  • Proposed and validated UX performance patterns: skeleton/loading states, progressive disclosure, prioritizing above-the-fold content and reducing layout shift

  • Documented “perceived wait” behaviors and aligned fixes with engineering implementation realities

Result

Reduced perceived load time and improved the overall user experience by making product feedback faster, clearer and more predictable during critical moments.

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QA/UAT in Design 

Design-to-Development Reliability & Design System Validation

Problem

At iGaming scale, small implementation drift creates big UX inconsistencies: broken spacing, incorrect states, token mismatches, and accessibility issues that compound across surfaces. 

What I Did

  • Tested design system improvements across UI elements to ensure a seamless design to development to product workflow

  • Conducted detailed QA of CSS, formatting and component implementation, confirming developer output matched wireframes and the design system

  • Logged issues clearly and drove closure through structured handoff and feedback loops

Result

Improved design integrity and UI consistency by reducing implementation drift, clarifying expected component behavior and increasing confidence in releases across high-traffic surfaces.

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Training the UAT Team in Design 

Scaling Quality Through People + Process

Problem

UAT teams often catch issues late, but without shared design standards the feedback can be inconsistent, subjective or hard for design/engineering action.

What I Did

  • Established and led BetMGM’s first-ever design trainings for the UAT team

  • Taught practical frameworks: component/state validation, accessibility checks, consistency rules and “how to write actionable UX QA feedback”

  • Build a shared understanding of design system intent so cross-functional teams could move faster with fewer rework cycles

Result

Raised the team’s quality bar and made UAT feedback more design-literate, consistent and actionable- reducing back-and-forth and improving release readiness.

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Collaboration & Design Integrity

Partners: Product, Engineering, QA/UAT, Design System stakeholders

How I Kept Alignment: Clear issue documentation, tight feedback loops, release validation, component/state checklists, dependency awareness

Quality Bar: Accessibility checks, responsive behaviors, states/empty/error/loading, pixel + CSS QA, token/spacing consistency